Deviation Actions
Description
Game blurb/sypnosis;
"A medieval aged, fantasy and action packed adventure, the ancient, intelligent race of mighty dragons are being hunted to extinction out of fear and misunderstanding. Will the dragons Seraphinus and Ninurta, victims of this fear, choose to fight for peace, or start a dragon vs. human war?"
The final project was to create an asset for the game, I chose this greek temple level.
Inside temple area which acts as an arena against the ‘boss’ enemy, which is a hydra summoned by the pontifex maximus. It’s presence is foreshadowed by the centerpiece water feature. There is a canal carved straight through the temple that directs some of the flow of the river inside. Players must take care to avoid it because the waters run very fast through the narrow space. The force of it will drag even the largest dragon character under to drown or be carried off over the edge of the thundering waterfall.
Others:
Greek Temple Level Concept